Sweet Berta's panel

Semi-modular monophonic synth

Sweet Berta

One voice, patched your way. Two oscillators, a ladder filter, a sequencer and an arpeggiator, a patch bay of cables, and a spring reverb.

The launch

Free to claim

Opens: October 21, 2026 at 12:00 AM UTC. No closing date yet.

Sweet Berta installs with the Ozner Audio app and a free account. Get the app

AUVST3Standalone

The gallery

Every side of the panel, as the plugin draws it
The Front

The Front. Macros, the Case, the synth's modules, the Pedalboard and the keyboard, in the Hardware theme.

Three looks

Settings › Theme, any time: the sound never changes
The Front in the Hardware theme

Hardware

The panel as a piece of gear: bat levers, round arcade buttons, gripped knobs on a printed plate.

25–48 of 49

FX/PERCDownlifter

The way down after a peak: one tap and a wash of noise and low saws falls an octave and a half over five seconds, the ladder closing and the level fading as it goes, into a long hall. Tap a single note on the bar's last beat. Macros: Fall, Length, Space. Macro 8, Master, is the output level.

downlifter · noise · falling · patched
FX/PERCSync Riser

A tearing build: osc 2 is hard-synced and the envelope drags its pitch up three octaves over five seconds, so a held note rips from a growl to a scream, saturated and thrown into echoes. Hold through the build; play it an octave lower for a darker tear. Macros: Rise, Bite, Echo. Macro 8, Master, is the output level.

riser · sync · tearing · patched
FX/PERCJet Flyby

A jet passing overhead: pink noise and a low saw through a resonant ladder swell in over a second and a half, a flanger's jets rushing through them and opening up as it passes, the pitch sagging and the sound sweeping across the speakers as it goes, then fade into the distance. Tap a low note and let it ring. Macros: Speed, Roar, Space, Rush. Macro 8, Master, is the output level.

sweep · noise · pan · patched
FX/PERCAir Raid

A wind-up air-raid siren: a saw and a square an octave up rise from a growl to a wail as the level winds up over two seconds, then sweep slowly up and down while the key is held, and wind down when it is let go, into a wide hall. Hold one note for as long as the siren should sound. Macros: Sweep, Wind Up, Space. Macro 8, Master, is the output level.

siren · wailing · patched
FX/PERCTwo-Tone Siren

A two-note emergency siren: two squares hop between a note and the fourth below it about once a second, through a narrow, horn-like band and a touch of saturation. Hold a note; each new note starts on the high tone. Macros: Rate, Horn, Space. Macro 8, Master, is the output level.

siren · two-tone · patched
FX/PERCYelp Siren

The fast yelp of a patrol car: a triangle and a saw whoop half an octave up and down five times a second, a short echo behind them. Hold a note; a higher note yelps higher. Macros: Speed, Depth, Echo. Macro 8, Master, is the output level.

siren · fast · patched
FX/PERCRobot Chatter

A small robot talking to itself: the sample and hold throws both oscillators and a resonant ladder to a new random place eleven times a second, so a held note babbles in blips and vowels, scattered into ping-pong echoes. Hold a note to make it talk; a higher key raises its voice. Macros: Speed, Range, Echo. Macro 8, Master, is the output level.

sci-fi · random · robotic · patched
FX/PERCTractor Beam

A ship's tractor beam locking on: osc 1 frequency-modulates osc 2 for a hollow, metallic hum that fades in, the pitch and the ladder swaying slowly while a harmonic tremolo throbs through it, chorused wide. Hold low notes; two notes a fifth apart make a bigger beam. Macros: Throb, Metal, Space. Macro 8, Master, is the output level.

sci-fi · hum · pulsing · patched
FX/PERCTeleporter

Beamed away: a hard-synced saw sparkles upward as the envelope falls, a fast shimmer on osc 1 beneath it, scattered across bright ping-pong echoes into a big plate. Tap a note and let the sparkle rise and fade; tap several for a crew. Macros: Sparkle, Echo, Space. Macro 8, Master, is the output level.

sci-fi · sparkly · sync · patched
FX/PERCWarp Drive

An engine spooling up to jump: low saws and brown noise through a resonant ladder, the LFO throbbing on the cutoff faster and faster over four seconds as the envelope opens, with a sub under it and a warm saturation. The Pedalboard runs it twice in parallel: one lane clean, the other through a driven amp into a steep high-pass, so the engine gains a whine and a grit on top that rise with the throb. Hold a low note until it screams; let go to drop out. Macros: Spool, Throb, Weight, Grit. Macro 8, Master, is the output level.

sci-fi · engine · building · patched · split
FX/PERCMainframe

An old computer thinking: osc 2 hard-synced, the sample and hold jumping its pitch fourteen times a second, so a held note chatters in bright, random tones of one family, with short echoes. Hold a note for a stream of data; each key is a different machine. Macros: Speed, Tone, Echo. Macro 8, Master, is the output level.

sci-fi · glitch · bleepy · patched
FX/PERCOcean Surf

Waves on a beach: pink noise through a soft ladder, the cutoff and the level rising and falling together every eight seconds or so, into a wide hall. Hold one note as a bed; a higher key brings brighter spray. Macros: Swell, Spray, Space. Macro 8, Master, is the output level.

noise · surf · calm · patched
FX/PERCThunder Crack

One strike of lightning and the thunder after it: white noise cracks open through the ladder and rolls down into darkness. The Pedalboard splits it at 200 Hz: the gate kicks a set of springs on the band above for the crack, while a sub swells under the band below for the rumble, all into a long, dark hall. Tap a low note, once, and let it roll. Macros: Crack, Rumble, Space. Macro 8, Master, is the output level.

impact · noise · stormy · spring · patched · split
FX/PERCCampfire

A fire crackling: white noise through the ladder, the sample and hold flinging the cutoff to a new place twenty-five times a second for pops and hiss, under a low brown rumble of the flames, in a small room. Hold a note as a bed; higher keys crackle brighter. Macros: Crackle, Glow, Room. Macro 8, Master, is the output level.

noise · crackle · texture · patched
FX/PERCShortwave

Tuning across a distant radio: the ladder whistles on the edge of self-oscillation over pink static, drifting slowly in pitch, through a narrow, saturated band and a fluttering fade. Hold a note and let it wander; move between keys to retune. Macros: Drift, Static, Band. Macro 8, Master, is the output level.

noise · radio · lo-fi · patched
FX/PERCGlitch Stutter

A buffer stuck and skipping: a saw and a square chopped hard twelve times a second, the sample and hold giving every slice its own brightness, with short echoes repeating the stumble. Hold a note or a chord for a stuttering stream; tap for single glitches. Macros: Chop, Colour, Echo. Macro 8, Master, is the output level.

glitch · stutter · patched
FX/PERCCircuit Bend

A toy with its wires crossed: osc 1 frequency-modulates osc 2 while the ladder's own output is fed back into osc 1's pitch, so the patch squeals, chirps and lurches unpredictably, into a fuzz. Hold notes and listen to it change; each key behaves differently. Macros: Chaos, Fuzz, Feedback. Macro 8, Master, is the output level.

glitch · chaotic · fuzz · patched
FX/PERCTrailer Hit

The big hit of a film trailer: a deep triangle and saw drop an octave and a half in pitch with a burst of brown noise. The Pedalboard splits it at 180 Hz: the boom under it is saturated dark with a sub added, the burst above stays clean, then the springs are kicked over the whole hit and a huge hall carries the tail. Tap a low note on the downbeat. Macros: Drop, Weight, Space. Macro 8, Master, is the output level.

impact · cinematic · boom · spring · patched · split
FX/PERCSteel Door

A heavy steel door slamming in a corridor: osc 1 frequency-modulates osc 2, tuned apart for an inharmonic clang, over a burst of noise, with the springs kicked and a hard, metallic room. Tap a note; lower keys are bigger doors. Macros: Clang, Ring, Space. Macro 8, Master, is the output level.

impact · metallic · clang · spring · patched
FX/PERCData Bleeps

A computer thinking out loud: short sine-like bleeps in a random order over three octaves, each step a new random filter colour, with a gritty echo. Hold any cluster, the wider the busier; the speed follows the song. Macros: Res, Bright, Echo, Length. Macro 8, Master, is the output level.

arp · random · computer · sci-fi
FX/PERCLaser Volley

A volley of laser shots: every step a saw and a square diving three octaves into the note, firing in sixteenths up two octaves of what you hold, bouncing across the sides in a ping-pong echo. Hold one note for a steady barrage, a chord for a firefight. Macros: Dive, Snap, Echo, Res. Macro 8, Master, is the output level.

arp · laser · sci-fi · zap
FX/PERCLadder Drum Loop

A drum loop from the ringing ladder: a burst of noise pings the self-oscillating filter, tuned to each note, so low notes are toms and kicks and high ones are clicks and blips, played in a random sixteenth-note order. Hold a spread of low and high notes for a groove. Macros: Ring, Tone, Room, Hit. Macro 8, Master, is the output level.

arp · perc · rhythmic · ping
FX/PERCRatchet Climb

A ratcheting sci-fi riser: thirty-second notes climbing a chromatic octave through a hard-synced, snapping pulse, echoing in sixteenths, then starting over. Hold any key and let it climb; hold it longer and Seq 2 falls back down. Macros: Snap, Cutoff, Echo, Gate. Macro 8, Master, is the output level.

seq · riser · ratchet · sci-fi
FX/PERCClockwork Ticks

A ticking clockwork mechanism: the ladder ringing on its own as short wooden pings, tick high and tock low, with a little ratchet of gears winding at the end of the bar, in a small room. Hold C6 for it as written, lower for a bigger clock. Macros: Tune, Ring, Room, Gate. Macro 8, Master, is the output level.

seq · clock · mechanical · ticking